What a Mess is an installation that seeks to explore the untapped narrative potential of the urban fabric, with an approach nestled between the practices of plein-air painting, MR interventions and locative arts. Trading the easel and VR headset for a 3D scanning device, Hugo Pilate and Pedro Gil Farias formed small groups of casual urban explorers, and set out to digitally sample 3D vignettes of the neighbourhoods they visited on their walks. Although they created their own installation to showcase the 3D captures, they imagined a project which could in turn be further re-appropriated. The final installation invites the viewer to decrypt with the artists what might be the narrative potential behind each aggregate. Through close inspection of each aggregate the 3D surfaces are revealed that constitute them both as they were captured and as they were integrated into new game environments including Skater XL and Fortnite Creative.
What a Mess was developed during the artist residency at V2_, Lab for the Unstable Media in Rotterdam (NL,) within the framework of the Realities in Transition EU project.







