Be My Guest!Me AndOther Me / Cenk Güzelis & Anna Pompermaier (AT), Valdemar Danry (DK/US)

At the intersection between art, architecture and research, Be My Guest! explores the spatial, cultural and social relationships of design, new media technologies and AI in one of the most common and oldest gathering rituals in our everyday lives: a dinner with friends where AI becomes the host, co-creator of the spatial experience, and co-author of the spatial menu. Every dish becomes a surreal experience, with AI co-designed objects staging the physical environment and hiding hybrid affordances yet to be discovered. The project situates itself in the speculative future of living and proposes a mixed-reality dinner event, combining spatial storytelling, AI as a social companion, and posthuman theories to open a ground for discussion about the emerging socio-cultural role of artificial intelligent models and their integration through new media technologies in our everyday social scenarios for the future of our livable domains.
What happens “when species meet”?*

*in: Donna Haraway, When Species Meet

Ceramic 3D printing: Jan Contala (cera.Lab)
Creative technologists: Burkart Schwaighofer, Marek Šimoník
Production assistant: Ömer Gürel
Sound artist: dilâ kirmizitoprak
AI artist: Simone Verduci

This work was realised in part within the framework from the European Media Art Platform residency program at iMAL – Art Center for digital cultures & technology with support of the Creative Europe Culture Programme of the European Union.
The project is also co-funded by the Republic of Austria Federal Ministry for Arts, Culture, Civil Service and Sports and supported by the Culture Moves Europe programme of the European Union and implemented by the Goethe-Institut.

Me AndOther Me / Cenk Güzelis & Anna Pompermaier (AT)

Me AndOther Me (Anna Pompermaier & Cenk Güzelis) is a new media-driven artistic and architectural research studio exploring the future of our spatial experiences and communication through practical applications of social mixed reality experiences focused on online culture, post-human critique, and the spatial web. Pompermaier and Güzelis are interested in how social media and the internet have evolved to accommodate online communities in networked virtual spaces that have become alternative places to practice social and cultural activities, and how these virtual spaces affect the architecture of our social lives and social selves. Pompermaier and Güzelis are architects, educators and researchers at ./studio3, the Institute for experimental architecture of Innsbruck University, where they conduct practice-led research at the intersection of experimental architecture, contemporary art, and new media.

meandother.me
studio3.me

Valdemar Danry (DK/US)

Valdemar Danry is a researcher, artist and tech humanist at Massachusetts Institute of Technology. With his background in philosophy of mind, neuroscience, extended reality (XR) and artificial intelligence, he seeks to explore how the augmented body mediates our experiences of the world not just as something physical but as something which is “lived”. Danry has worked with international collaborators from MIT, Harvard, Georgia Tech, IBM Research, and University of California, and has exhibited his work at Ars Electronica, Electrical Artifacts and at the MIT Museum. His team’s projects have been featured on FastCompany, Time, Disruptive Innovation Festival, National Geographic, The Guardian, and UNEP.

valdemardanry.com